The Look

It may seem like a trivial thing, but having a unified aesthetic is important to making something look professional. Same color scheme, same font, same layout, same relative sizes, etc. For the upcoming semester at least, the entire aesthetic is built around a single font element that I used when making my Fall Preview video. That font is "Impact" with a color base of R-230 G-120 B-0, which is that orange that is in the video and in the screenshot. My original basis for it actually came out of my initial attempts to replicate some of the things that Cinemax was doing with their 2010 promotional videos.
It really is that simple though. A single unifying element across the entire presentation is able to make the video look significantly more professional. After that, everything else falls into place. In the case of this particular style, I feel like I don't need much more because it works with just this.
The Layout

The layout is pretty simple really. The left side of the video is going to be advertisements and schedule information. Since every organization on campus already works with posters and image based advertisement, making that option available was key to my goal of establishing advertising on the channel. But, I didn't want to make it too overbearing. If it is just a series of cycling advertisements, people are going to tune to another channel.
So, to resolve this, I will be embedding a video section into every piece of intermission content that will play different videos, whether it is a preview for some special event or just a general trailer for the channel. I will be doing my best to diversify this as much as possible, but making this content is a slow process. The Fall Preview video, for example, took almost a month and a total of like 20-23 hours of editing to get everything the way that I wanted. As a result of the time investment required to make my own content, I will rely somewhat on the Theatrical Trailers for certain movies. The fewer times that I have to repeat showing a particular video, the better. However, that is unavoidable to a certain extent.
Below the video section is a generalized information area where I will have URL information or other information to promote different things. One thing that could be done with it would be promoting a specific event, either for the channel, or for some other student organization. Most of the time I think it will be either the Facebook page or Ignite TV's website, but I am open to doing different things with it.
Finally, at the bottom right corner is the logo bug. Although the software that we use doesn't support embedding Digital On-Screen Graphics at the moment, I can just edit that type of thing into every piece of intermission content. It may change at some point if we change the "brand" of the channel, but for now it makes sense to simply have the two primary partners(RHA and Ignite TV) on the channel in that position.
The Editing Process

I do all of my editing in Adobe Premiere Pro, which any Case student can get from the Software Center. I have used both Premiere Pro and Final Cut, and though I prefer Final Cut for more standard video editing(making short films or narrative content), the fact that Premiere Pro runs on my PC is far more useful to me than having to go in and edit on Ignite TV's iMac. I have also learned to appreciate certain aspects of Premiere Pro's workflow, which makes doing certain things a lot easier. For example, working with text takes longer in Premiere Pro, but if you want to go beyond just the simple default look is actually easier in Premiere... It is also significantly more modular and mass producing content is really just a simple as modifying a few key layers of content.
With the intermission video, I have a few modular layers that I can work with to create content quickly. I have a logo layer that I can set on any video that I am working with. I have an information layer that I can copy and paste onto other videos, and any modification that I make is applied across every video. The different formats for advertisements also have their own layers, and by simply modifying one of them I can create entire libraries of new intermissions, replacing the advertisements with minimal effort. It is these little workflow tweaks that make producing this content manageable... When I get to working with 5-6 different intermissions that will cycle, making each one from scratch would be an almost impossible task. However, building content from a template with modular assets, I can receive new information and have it reflected on the channel very quickly. If remote access is enabled like planned, I can have things running within a few hours. It is a dramatically different scenario compared to last year, where my workflow demanded hours worth of work to get anything changed, and then changing it required working around the hours that the server's location was actually accessible.
Long Term Goals
I will continue evolving the aesthetic of the channel and improving the intermission periods, but it really isn't just as simple as having the "best looking" intermission or just playing trailers like I did last year. The content needs to serve the channel in ways beyond just filling space, and I will continue to develop newer ways of providing information and advertising on the channel in a way that doesn't intrude upon the viewers enjoyment of the channel. It is going to be a lot of work, but I have a plan and a set of reachable goals. I know what I can and cannot realistically do with the content now, but that doesn't mean that I can't be smart about how I approach it.
